ValidateLicenseEx3
Description
Validates a computer-bound license key.
string ValidateLicenseEx3 (string LicenseKey, ELicenseBinding licenseBinding,
bool skipWrites, bool skipExpiryValidation)
Arguments
Name
Data Type
Description
computerKey
string
computer-bound license key
skipWrites
bool
Do not write any data on the end user system. Should be set to false in most cases.
skipExpiryValidation
bool
Do not check for expiry of the license. Should be set to false in most cases.
Return
Data Type
Description
string
A message indicating the result of the validation. Do not parse this message. Use GetStatus to get the exact status of the validation.
Remarks
Prior to calling this function, you must:
Call DefineProduct
Set the PublicKey property
You can call this function for any type of license key. If the license key is not computer-bound, set the ComputerID to an empty string.
After calling this function, call GetStatus to get the status of the call.
Example
string returnMsg = license.ValidateLicenseEx3(licenseKey, ELicenseBinding.ComputerName, false, false);
bool ret = false;
bool needsActivation = true;
int nStatus = (int)license.GetStatus();
if (IsTrue(nStatus, (int)ELicenseStatus.EKeyInvalid) ||
IsTrue(nStatus, (int)ELicenseStatus.EKeyProductInvalid) ||
IsTrue(nStatus, (int)ELicenseStatus.EKeyMachineInvalid) ||
IsTrue(nStatus, (int)ELicenseStatus.EKeyExceededAllowedInstances) ||
IsTrue(nStatus, (int)ELicenseStatus.EKeyTampered))
{
// the key is invalid
ret = false;
}
else if (IsTrue(nStatus, (int)ELicenseStatus.EKeyVersionInvalid))
{
// wrongProductVersion
ret = false;
}
else if (IsTrue(nStatus, (int)ELicenseStatus.EKeyDemo))
{
// The key has an expiry date
if (IsTrue(nStatus, (int)ELicenseStatus.EKeyExpired))
{
// the key has expired
ret = false;
}
else
{
// the key is still valid
ret = true;
// call license.DaysLeft to get the remaining days
}
}
else if (IsTrue(nStatus, (int)ELicenseStatus.EKeyPermanent))
{
// the key is valid and permanent
ret = true;
}
if (ret == true)
{
if (license.IsActivationLicense (license.LicenseType))
{
needsActivation = true;
ret = false;
}
}
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